AI Insights · Timothy · July 2025
Top 5 Season Pass Games on Unified Platform in Turkey, Q2 2025
Explore the performance of the top 5 season pass games in Turkey during Q2 2025, including trends in downloads, revenue, and active users.
In the second quarter of 2025, the performance of the top 5 season pass games in Turkey on a unified platform showcased some intriguing trends. Based on data from Sensor Tower, here’s a breakdown of how these games fared in terms of downloads, revenue, and active users.
Subway Surfers from Sybo Games ApS saw a consistent pattern in weekly downloads, peaking at 210K at the start of April, then stabilizing around the 120K mark towards the end of the quarter. Revenue fluctuated slightly, with a peak of approximately $2.6K in early April. The active user base remained strong, rebounding from 3.6M to over 5.2M by the end of June.
Tencent Mobile International Limited’s PUBG MOBILE experienced a gradual decline in weekly revenue, starting at $510K and settling around $341K by late June. Downloads remained fairly stable, hovering between 100K and 120K. Active users decreased from 9.2M to around 6.4M.
Clash Royale by Supercell showed an increase in weekly revenue, reaching a high of $163K in early June. Downloads rose steadily, peaking at 121K. Active users increased consistently, ending the quarter with nearly 5.9M users.
EA SPORTS FC™ Mobile Soccer from Electronic Arts maintained a steady revenue stream, peaking at $161K in June. Weekly downloads varied slightly, with a consistent range between 70K and 90K. Active users remained stable, fluctuating around the 2.4M mark.
Lastly, Supercell’s Brawl Stars had a notable increase in revenue, ending the quarter at $153K. Downloads saw a resurgence in June, reaching 108K. The active user count remained robust, closing the quarter with approximately 8.8M users.
For more detailed insights and analysis, visit Sensor Tower.